Placed some textures on the outter areas of the wheel. I Have to see what the tread looks like and add that next
11 comments:
Anonymous
said...
Wow - very nice! I like how you have open space through some of the "holes," as in you were attentive to that sometimes there is nothing behind them or sometimes there is a 1/2 view of red from the tire.
Vista, I like it a lot, but I went from 32 bit xp to 64 bit vista so some things don't quite work right. but overall, it is a really nice change.
if you check a couple posts down, I have a link to try vista out over the internet. You don't even have to install anything. You can even try the new office suit. It's a bit slow but you can see the changes.
I thought I deleted one of those posts. ;) I find my self double posting all the time because I think the post didn't go through. Then I try remembering what I wrote. LOL!
11 comments:
Wow - very nice! I like how you have open space through some of the "holes," as in you were attentive to that sometimes there is nothing behind them or sometimes there is a 1/2 view of red from the tire.
Looks like it is coming along! Keep it up!
Thanks. ;) Slow and steady....
OooOO, coming along nicely. :) When you're done, I may have to get a set of 4 for my V-dub. ;)
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First time commenting here! Yeah! :D
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How do you like Vista?
Ha yeah they are "virtually" indestructible =)
Welcome to my little corner of the info highway.
Vista, I like it a lot, but I went from 32 bit xp to 64 bit vista so some things don't quite work right. but overall, it is a really nice change.
if you check a couple posts down, I have a link to try vista out over the internet. You don't even have to install anything. You can even try the new office suit. It's a bit slow but you can see the changes.
Thx! I will give it a sample post-finals. :)
Hope you and K are well!
cool. Good luck with the finals! You'll do fine.
JUST BREATHE AND RELAX!
Hahaha, "virtually indestructible."
Coming along nicely.
"virtually indestructible" Hehehe.
Nurbs, huh? Coming along nicely.
Not NURBS. It's all poly. I used Nurbs for the initial structure, converted it to Poly cut hole, fixed matching Verts, duplicated wedge, merged edges.
Voila. I still need to work on the bump and spec map. Possibly tomorrow or tonight.
I thought I deleted one of those posts. ;) I find my self double posting all the time because I think the post didn't go through. Then I try remembering what I wrote. LOL!
Ha "better to have double posted than never to have posted at all"
uh....or something like that LOL
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