Saturday, March 28, 2015

Finally ZBrush 4r7 for networks!!

Sunday, March 22, 2015

Cannot wait to get into ZBrush poly modeling! This is such a beautiful thing.

KOSS Pro 4aa Quad Time @ 60fps!

Tuesday, March 17, 2015

Zbrush Model refinement

Trying to get the lines on it to make it more appealing.  Sculpting last night was a good idea.


Monday, March 16, 2015

Doing a little IRL modeling!  I'm a little rusty. but I think I got some good ideas out of it.




Wednesday, March 04, 2015

2057 sketches for my designs

below are some sketches for my redesign.  Getting ready to put them into zbrush and sketch there.  Any thoughts are more than welcome!  What do you like, what do you hate? I really want your feedback!






After posting to facebook, here was the reaction:



Sunday, March 01, 2015

Attempt #1

Finally starting to get into my NPR projects.  After reading Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation (The Morgan Kaufmann Series in Computer Graphics) Hardcover – April 26, 2002
by Thomas Strothotte  (Author), Stefan Schlechtweg (Author)

It gave me some good ideas as to how to start this journey.  After a bit of connecting in the Hypershade in Maya, I was able to quickly produce this image.


Not perfected, but I basically have a condition on a normal sampler.  As the normals get further away from pointing at the screen, they get a crossed pattern.  The closer to the camera they point, then they get vertical singular stripes.