Finally starting to get into my NPR projects. After reading Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation (The Morgan Kaufmann Series in Computer Graphics) Hardcover – April 26, 2002
by Thomas Strothotte (Author), Stefan Schlechtweg (Author)
It gave me some good ideas as to how to start this journey. After a bit of connecting in the Hypershade in Maya, I was able to quickly produce this image.
Not perfected, but I basically have a condition on a normal sampler. As the normals get further away from pointing at the screen, they get a crossed pattern. The closer to the camera they point, then they get vertical singular stripes.

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