Sunday, March 01, 2015

Attempt #1

Finally starting to get into my NPR projects.  After reading Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation (The Morgan Kaufmann Series in Computer Graphics) Hardcover – April 26, 2002
by Thomas Strothotte  (Author), Stefan Schlechtweg (Author)

It gave me some good ideas as to how to start this journey.  After a bit of connecting in the Hypershade in Maya, I was able to quickly produce this image.


Not perfected, but I basically have a condition on a normal sampler.  As the normals get further away from pointing at the screen, they get a crossed pattern.  The closer to the camera they point, then they get vertical singular stripes.

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